CPool Class: Difference between revisions

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=== Constructors ===
=== Constructors ===


*'''[[Public Sub New - cPool|Sub New]]''' {{APIComment|Creates a new instance of the resource.}}
*'''[[New cPool]]''' {{APIComment|Creates a new instance of the resource.}}


=== Properties  ===
=== Properties  ===

Revision as of 00:33, 24 September 2013



Spare part pools are assigned to tasks. They are used to describe the conditions that determine whether a spare part will be available when needed and to specify the time and costs associated with obtaining the spare part.

Constructors

  • New cPool Creates a new instance of the resource.

Properties

  • Name Sets or returns the name of the model (the one used in the repository)
  • ID Returns the ID of the resource (the one used in the repository).
  • ProjectID Returns the ID of the project the resource belongs to.
  • DirectCostModelID Sets or returns the direct cost model ID the resource belongs to.
  • IndirectCostModelID Returns the indirect cost model ID the resource belongs to.
  • SparesLimit Returns the spares limit ID the resource belongs to.
  • SparesLimitVariableID Returns the ID of the spares limit variable the resource belongs to.
  • DelayModelID Returns the ID of the delay model the resource belongs to.
  • UseFixedProbability Sets or returns whether fixed probability should be used as a spare acquisition type for the resource.
  • UseFixedProbabilityValue Returns a fixed probability value for the resource.
  • RestockOn Returns the Restock number the resource belongs to.
  • RestockEvery Sets or returns the value for how often a pool should be restocked for the resource given RestockEveryUnit Property.
  • RestockEveryUnit Sets or returns temporal units for RestockEvery Property for the resource belonged to.
  • RestockEveryVariableID Returns the ID of RestockEveryVariable the resource belongs to.
  • RestockAddNumber1 Returns a restock value of 1 for the resource.
  • RestockAddNumber1VariableID Returns the ID of RestockAddNumber1 the resource belongs to.
  • RestockWhen Returns the value that restock is needed at when stock drops to that value within the resource belonged to.
  • RestockWhenVariableID Returns the ID of the Restock when set variable ID the resource belongs to.
  • RestockAddNumber2 Returns the RestockAddNumber2 the resource belongs to.
  • RestockAddNumber2VariableID Returns the ID of RestockAddNumber2 Variable the resource belongs to.
  • RestockModelID Returns the ID of the restock model the resource belongs to.
  • HasMaxCapacity Sets or returns whether a pool has maximum capacity for the resource belonged to.
  • MaxCapacity Sets or returns the maximum capacity the resource belongs to.
  • MaxCapacityVariableID Returns the ID of the maximum capacity variable the resource belongs to.
  • CanObtainEmerg Sets or returns whether emergency spares can be obtained for the resource belonged to.
  • EmergAddNumber Returns the number of spares added per emergency the resource belongs to.
  • EmergAddNumberVariableID Returns the ID of the EmergAddNumber variable for which the resource belongs to.
  • EmergAddCostModelID Returns the ID of EmergAddCostModel for which the resource belongs to.
  • EmergModelID Returns the ID of EmergModel for which the resource belongs to.
  • OffSitePoolRegularID Returns the ID of OffSitePoolRegular for which the resource belongs to.
  • OffSitePoolEmergencyID Returns the ID of OffSitePoolEmergency for which the resource belongs to.